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ROLE -- Art Lead and Environment/Level Artist

DESCRIPTION --
 
Through Their Eyes follows Heather the Cat as she journeys through the eerie and surreal back allies of a city. Whilst exploring she quickly discovers that dangers lurk around every corner, discovering that solutions can be found in the most unlikely of objects. Using her cat senses, she discovers a winding scent trail. Her curiosity will lead her to uncover secrets about her past and help to make sense of the wider world around her.
 
The game’s setting exists in a general dense UK city, with hints to the game taking place during a pandemic lockdown with face masks and gloves strewn around the environment. The City’s Cats have taken over the alleyways, living amongst the forgotten rubbish and patrolling for intruders inside a deep fog that has begun to spread.

YEAR -- 2021

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Deep alleyway passage environment

GENRE -- Story / Adventure Platformer

PLATFORM -- PC Game

Trailer for the game project, featuring various locations I modelled, textured and contributed level art for. 

Various environments, assets and level art I contributed to the project

Heather's journey from towering city flats, down into the dark alley depths, escaping into the safety of an overgrown garden.

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Through Their Eyes gameplay overview

Supporting 2D artwork for the game project, used for foliage, decals and set dressing

Cutscene preview transitioning between locations

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