top of page
ROLE -- Art Lead and Environment/Level Artist
DESCRIPTION --
Through Their Eyes follows Heather the Cat as she journeys through the eerie and surreal back allies of a city. Whilst exploring she quickly discovers that dangers lurk around every corner, discovering that solutions can be found in the most unlikely of objects. Using her cat senses, she discovers a winding scent trail. Her curiosity will lead her to uncover secrets about her past and help to make sense of the wider world around her.
The game’s setting exists in a general dense UK city, with hints to the game taking place during a pandemic lockdown with face masks and gloves strewn around the environment. The City’s Cats have taken over the alleyways, living amongst the forgotten rubbish and patrolling for intruders inside a deep fog that has begun to spread.
YEAR -- 2021
Deep alleyway passage environment
GENRE -- Story / Adventure Platformer
PLATFORM -- PC Game
Trailer for the game project, featuring various locations I modelled, textured and contributed level art for.
Various environments, assets and level art I contributed to the project
Heather's journey from towering city flats, down into the dark alley depths, escaping into the safety of an overgrown garden.
Through Their Eyes gameplay overview
Supporting 2D artwork for the game project, used for foliage, decals and set dressing
Cutscene preview transitioning between locations
bottom of page